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Re: Beta 3.17
Posted: 07 Jan 2022, 11:39
by luka23
Yeah I would like to max out everything and be able to run everything smooth at a packed Rijndam Centraal in Rijndam 2022
Re: Beta 3.17
Posted: 07 Jan 2022, 13:09
by HKM362
Question are these Fixed Objects and can I remove them from the folder? I cannot delete these trams from my activity.
Re: Beta 3.17
Posted: 08 Jan 2022, 14:35
by Alfacinha315
@Michiel, are you still developing the Nederdam map?
Or you just abandoned that project?
Re: Beta 3.17
Posted: 08 Jan 2022, 19:09
by brozma
HKM362 wrote: ↑07 Jan 2022, 13:09
Question are these Fixed Objects and can I remove them from the folder? I cannot delete these trams from my activity.
Wait a second!
How did you managed to repaint that KTM Citylink? AFAIK, it's impossible.
Re: Beta 3.17
Posted: 08 Jan 2022, 19:26
by thijs773
Sjoerd announced he would make the KTM CL repaintable some time ago.
Sjoerd wrote: ↑24 Dec 2021, 12:12
I have approved this request; the FGV and R-Net Citylinks will be repaintable.
(Ofcourse; in return I'll expect to see screenshots of your creations
)
Re: Beta 3.17
Posted: 08 Jan 2022, 19:55
by Sjoerd
And I kept my promise... It's repaintable now, and as such it is included in 3.17.
The files are under
Data\RijndamRail\Textures
Re: Beta 3.17
Posted: 08 Jan 2022, 20:19
by brozma
Sjoerd wrote: ↑08 Jan 2022, 19:55
And I kept my promise... It's repaintable now, and as such it is included in 3.17.
The files are under
Data\RijndamRail\Textures
Oh, so that's why I couldn't find them.
I was looking into folder
Data\Custom\Textures, and they were somewhere else.
Re: Beta 3.17
Posted: 08 Jan 2022, 20:42
by trains 500
BUG FOUND: AT SOME STATIONS ESSIM MARKT IS MISSED FROM THE DESTINATION DISPLAYS DESPITE THE FACT THAT THE OOSTVLIGERS SERVICES CALL THERE. edit. sorry its in caps
Re: Beta 3.17
Posted: 08 Jan 2022, 20:44
by trains 500
ALSO AT SOME LOCATIONS THE FPS DETECTOR STOPS WORKING
Re: Beta 3.17
Posted: 08 Jan 2022, 20:52
by Sjoerd
brozma wrote: ↑08 Jan 2022, 20:19
Oh, so that's why I couldn't find them.
I was looking into folder
Data\Custom\Textures, and they were somewhere else.
I always put repaintable files for my trains in the folder associated with that train-pack. So you probably missed a few other repaintable files too if you have only been looking in
Data\Custom\Textures (like the TFS tram, and the 11G/12G trams in "TramNL").
This makes it also easier for me to be sure I don't forget files when making the export for release. And for all of you to know which files belong to which add-on. And also, like in the TramNL package, I can add more textures you can repaint (like the adds on the NZH A500 (1930) trams), without making Data\Custom\Textures so full you can't keep the files apart anymore.