Pretty muchLeipzig_LP wrote: ↑26 Apr 2024, 08:06 1. firstly it doesn't work without the devkit and 2ndly didn't Sjoerd or Michiel even say that the sound engine wasn't designed for it? And if they did that, I think Michiel would have I think I'll rebuild half the game.
Amsterdam 11G / 12G
Moderator: senjer
- Sgt_DeBones
- Posts: 695
- Joined: 05 Apr 2019, 15:23
- Location: Los Angeles, California, USA
Re: Amsterdam 11G / 12G
Light Rail rapid transit (Tram-train) > Metro
Beta 4 HYPE
No longer an American.
Beta 4 HYPE
No longer an American.
Re: Amsterdam 11G / 12G
The destination displays of the G11 and G12 trams didn't working since the last update. When I used an older TramNL.000 , then its working.
- Leipzig_LP
- Posts: 376
- Joined: 03 Aug 2021, 16:42
- Location: Leipzig (Sachsen) Germany
- Contact:
Re: Amsterdam 11G / 12G
For me it's the roller conveyors that no longer work when I'm talking about that?
Metro Sim Beta is a really great game.