NS DDM1

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RotterdamMetroLover
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Re: NS DDM1

Post by RotterdamMetroLover »

And you also had the 7900. Which was orignally gonna be Bvk + Bv + Bv + ABv + mABk but it never happend. In the end it was Bvk + ABv + Bv + Bv + ABv + Bv + 1700.

DDM1 was in the 7200 formation.
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Sjoerd
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Re: NS DDM1

Post by Sjoerd »

Just fixed an issue with the DD-AR motorcar; the AI wouldn't depart from stations if you are driving from the motorcar.
Now busy inputting the trains in a few activities, replacing the [NS1700 + old DDM cars + NS1700] trainsets.
CEO of the Rijndam Electrical Transport company :D
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Sjoerd
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Re: NS DDM1

Post by Sjoerd »

The NS DDM1 and NS DD-AR double deck trains can now be used in the latest version of the simulator: viewtopic.php?p=35918#p35918
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Isaacp14
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Re: NS DDM1

Post by Isaacp14 »

I have discovered an error in the DDAR trains Cabin 1 is the balcony and Cabin 2 is the normal control table. So if you would like to watch it again, please do. Het is alleen het motor rijtuig.
SGJDW_472006
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Re: NS DDM1

Post by SGJDW_472006 »

The speedometer in the ATB version of the SLT isn't corract when the needle points to 140 km/h the actual speed is 127 km/h.
SGJDW_472006
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Re: NS DDM1

Post by SGJDW_472006 »

But i like the new train and that the ATB bells are finally in the game
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RotterdamMetroLover
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Re: NS DDM1

Post by RotterdamMetroLover »

Isaacp14 wrote: 05 Dec 2023, 21:08 I have discovered an error in the DDAR trains Cabin 1 is the balcony and Cabin 2 is the normal control table. So if you would like to watch it again, please do. Het is alleen het motor rijtuig.
At least it shows the cabins and not the interior. Just because it's reversed it doesn't always mean that it's an error. Deal with it.
SGJDW_472006 wrote: 05 Dec 2023, 23:28 The speedometer in the ATB version of the SLT isn't corract when the needle points to 140 km/h the actual speed is 127 km/h.
Are you sure about that? Cause at my runs it shows the correct speed (well kind of, it shows 2 maybe 3 kph more than it actually runs).
Isaacp14
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Re: NS DDM1

Post by Isaacp14 »

RotterdamMetroLover wrote: 06 Dec 2023, 08:20
Isaacp14 wrote: 05 Dec 2023, 21:08 I have discovered an error in the DDAR trains Cabin 1 is the balcony and Cabin 2 is the normal control table. So if you would like to watch it again, please do. Het is alleen het motor rijtuig.
At least it shows the cabins and not the interior. Just because it's reversed it doesn't always mean that it's an error. Deal with it.
but I prefer that they put mDDM motor vehicle the other way around in the game. So that cabin 1 itself is the driving cabin and 2 is the balcony. Do you understand me.
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Sjoerd
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Re: NS DDM1

Post by Sjoerd »

Isaacp14 wrote: 05 Dec 2023, 21:08 I have discovered an error in the DDAR trains Cabin 1 is the balcony and Cabin 2 is the normal control table. So if you would like to watch it again, please do. Het is alleen het motor rijtuig.
It is not an error, it is by design.

The Bvk drivercars are desinged for the simulator to be at the front of the train, with the locomotive (NS1700 or mDDM motorcar) at the back.
Therefore, when you place the motorcar in the simulation, it will have the driving cab facing backwards. And therefore, the driver cab is defined as cab 2.

This also keeps it in line with the train when you place it as a complete trainset instead of seperate cars; then the motorcar cabview is also cabview 2.

I was worried I might get an AI problem in activities if I'd reverse the cabview numbers and make the backside (which in the model is wehere the cabview is) "cab 1". After all; I had also gotten problems before, as I didn't number the 3 bogies of the motorcar in the order the simulator expects (I numbered the middle bogie as the 3rd one, which I shouldn't have). So I had to correct that, as otherwise the ATB wouldn't function correctly.
So I made the drivers desk "cab 2", and put "cab 1" in a position where you can still look out in thr right direction when you are shunting as a solo motorcar.
CEO of the Rijndam Electrical Transport company :D
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