Beta 3.10

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metrosimfan
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Joined: 08 Oct 2015, 11:32

Re: Beta 3.10

Post by metrosimfan »

@Sjoerd: I've found problems with the trains they leave the Depot Molenwijk after 3pm. They are blocked by other trains respectively the late retreats. A few minutes later the game will crash...
Have I ever said, that my english competitions are horrible?
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Sjoerd
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Re: Beta 3.10

Post by Sjoerd »

In which activity?
CEO of the Rijndam Electrical Transport company :D
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Jim2016
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Re: Beta 3.10

Post by Jim2016 »

MetroSimGermany wrote:
Jim2016 wrote:Can you give a hint?
Okay, but we won't make it so easy. Near SG2 number 5201 there is something that wasn't there in 3.9. That something can also be found on other places, e.g. in the tunnels. It does activate an easter egg.


Greets, Mika
Found them!
metrosimfan
Posts: 78
Joined: 08 Oct 2015, 11:32

Re: Beta 3.10

Post by metrosimfan »

Sjoerd wrote:In which activity?
I think its not longer important. I've got new problems at the Ai_Weekday. First the Track A06 at the Depot Molenwijk is blocked although there is no train. Its make it impossible to turn the signal on "Drive".
Have I ever said, that my english competitions are horrible?
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Sjoerd
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Re: Beta 3.10

Post by Sjoerd »

metrosimfan wrote: I think its not longer important. I've got new problems at the Ai_Weekday. First the Track A06 at the Depot Molenwijk is blocked although there is no train. Its make it impossible to turn the signal on "Drive".
Yes, I know there is a problem with track A06. It has been solved, to be included in beta 3.11.
In the mean time; You could tell the activity to send the trains to track A01 instead on their return.

Replace this part in the ACT file:

Code: Select all

   
    <arrive code="304" train="3043MD" target="MLW" time="24:16:30" ai="true" track="A06" direction="-1" units="3" stop="9"/>
    <arrive code="305" train="3053MD" target="MLW" time="24:24:30" ai="true" track="A06" direction="-1" units="3" stop="6"/>
    <arrive code="306" train="3063MD" target="MLW" time="24:34:30" ai="true" track="A06" direction="-1" units="3" stop="3"/>
By this:

Code: Select all

    
    <arrive code="304" train="3043MD" target="MLW" time="24:16:30" ai="true" track="A01" direction="-1" units="3" stop="9"/>
    <arrive code="305" train="3053MD" target="MLW" time="24:24:30" ai="true" track="A01" direction="-1" units="3" stop="6"/>
    <arrive code="306" train="3063MD" target="MLW" time="24:34:30" ai="true" track="A01" direction="-1" units="3" stop="3"/>
CEO of the Rijndam Electrical Transport company :D
metrosimfan
Posts: 78
Joined: 08 Oct 2015, 11:32

Re: Beta 3.10

Post by metrosimfan »

Sjoerd wrote:
metrosimfan wrote: I think its not longer important. I've got new problems at the Ai_Weekday. First the Track A06 at the Depot Molenwijk is blocked although there is no train. Its make it impossible to turn the signal on "Drive".
Yes, I know there is a problem with track A06. It has been solved, to be included in beta 3.11.
In the mean time; You could tell the activity to send the trains to track A01 instead on their return.

Replace this part in the ACT file:

Code: Select all

   
    <arrive code="304" train="3043MD" target="MLW" time="24:16:30" ai="true" track="A06" direction="-1" units="3" stop="9"/>
    <arrive code="305" train="3053MD" target="MLW" time="24:24:30" ai="true" track="A06" direction="-1" units="3" stop="6"/>
    <arrive code="306" train="3063MD" target="MLW" time="24:34:30" ai="true" track="A06" direction="-1" units="3" stop="3"/>
By this:

Code: Select all

    
    <arrive code="304" train="3043MD" target="MLW" time="24:16:30" ai="true" track="A01" direction="-1" units="3" stop="9"/>
    <arrive code="305" train="3053MD" target="MLW" time="24:24:30" ai="true" track="A01" direction="-1" units="3" stop="6"/>
    <arrive code="306" train="3063MD" target="MLW" time="24:34:30" ai="true" track="A01" direction="-1" units="3" stop="3"/>
The problem is in the morning.... How can I put the trains on A01 in the morning?
Have I ever said, that my english competitions are horrible?
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Sjoerd
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Re: Beta 3.10

Post by Sjoerd »

metrosimfan wrote: The problem is in the morning.... How can I put the trains on A01 in the morning?
Find <consist start="A06"> (3 times)

And change A06 to A01.

After that, find:

<depart code="301" train="3013MR" target="MLW" time="05:35:00" ai="true" track="A06" direction="1" units="3" signnumber="31"/>
<depart code="302" train="3023MR" target="MLW" time="05:45:00" ai="true" track="A06" direction="1" units="3" signnumber="32"/>
<depart code="303" train="3033MR" target="MLW" time="05:55:00" ai="true" track="A06" direction="1" units="3" signnumber="33"/>

And change the A06 to A01.
CEO of the Rijndam Electrical Transport company :D
metrosimfan
Posts: 78
Joined: 08 Oct 2015, 11:32

Re: Beta 3.10

Post by metrosimfan »

Sjoerd wrote:
metrosimfan wrote: The problem is in the morning.... How can I put the trains on A01 in the morning?
Find <consist start="A06"> (3 times)

And change A06 to A01.

After that, find:

<depart code="301" train="3013MR" target="MLW" time="05:35:00" ai="true" track="A06" direction="1" units="3" signnumber="31"/>
<depart code="302" train="3023MR" target="MLW" time="05:45:00" ai="true" track="A06" direction="1" units="3" signnumber="32"/>
<depart code="303" train="3033MR" target="MLW" time="05:55:00" ai="true" track="A06" direction="1" units="3" signnumber="33"/>

And change the A06 to A01.

Thanks a lot! You've saved my day...
Have I ever said, that my english competitions are horrible?
Thanim1254
Posts: 74
Joined: 17 May 2016, 16:31

Re: Beta 3.10

Post by Thanim1254 »

I was sad to see that 3.10 is only for 64-bit users but I totally understand why. But I was just thinking, because all I want is to drive in rijndam. I don't really care about the other features like the dark tunnels. So how about for the 32-bit version, you could replace the dark tunnels with the 3.9 tunnels. Will that still produce a lower FPS?
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MetroSimGermany
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Re: Beta 3.10

Post by MetroSimGermany »

First of all, yes, because Rijndam has more Objects then Simvliet.
And thats our problem. It would be a big invest of time to port all these new Objects back to 3.9 for a few users who do not have a 64 Bit PC in reach.



Greets, Mika
Support auf Deutsch? Kein Problem! Ich helfe gerne per PM. ;)
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