Or perhaps he has a small monitor like me (1366x768). It's frustrating to see every bit of software being made just for large screens these days, meanwhile I can't possibly get a larger one because of economic and space constraints.
Epping-Ongar Railway
Moderator: senjer
Re: Epping-Ongar Railway
- Alfacinha315
- Posts: 1032
- Joined: 16 Sep 2016, 14:20
Re: Epping-Ongar Railway
Thanks for the advice. I just tried to follow what you suggested, however, it didn't work, even after I reduced the screen resolution on the setup.Sjoerd wrote: ↑18 Mar 2021, 17:41Only by clicking on the small X in the top right corner.... If you don't see it... Perhaps you have set your computer screen resolution too low. In that case; either set your screen resolution higher, or avoid opening the yard overview.
Perhaps I can reduce the size of the yard overview when I do a next release (still planning to do the line to Hainault, at the moment I'm busy with the MF67).
Greetings from Lisbon, the capital city of Portugal.
Re: Epping-Ongar Railway
I just found this video on youtube, and I see that the signal for entering Ongar does not show the destination track number: https://youtu.be/MdjeLB89Bps?t=447
This is a bug that was not found in testing. I have solved it, and updated the download link on the Wiki.
As the issue seemed to be present too for signal NW2 at North Weald (entry signal when coming from Epping), it has now been solved for that signal too (it should show an "L" for a path to track 1, and a "B" for a path to track 3).
I also looked at the problem from this post, by making the texture file height smaller by 200 pixels (900->700). I hope that's enough to solve the problem;
This is a bug that was not found in testing. I have solved it, and updated the download link on the Wiki.
As the issue seemed to be present too for signal NW2 at North Weald (entry signal when coming from Epping), it has now been solved for that signal too (it should show an "L" for a path to track 1, and a "B" for a path to track 3).
I also looked at the problem from this post, by making the texture file height smaller by 200 pixels (900->700). I hope that's enough to solve the problem;
https://sim.bemined.nl/wiki/EOR_%26_Central_Line
Last edited by Sjoerd on 22 Mar 2021, 07:51, edited 1 time in total.
CEO of the Rijndam Electrical Transport company
- Alfacinha315
- Posts: 1032
- Joined: 16 Sep 2016, 14:20
Re: Epping-Ongar Railway
It works!Sjoerd wrote: ↑21 Mar 2021, 19:19 I just found this video on youtube, and I see that the signal for entering Ongar does not show the destination track number: https://youtu.be/MdjeLB89Bps?t=447
This is a bug that was not found in testing. I have solved it, and updated the download link on the Wiki.
As the issue seemed to be present too for signal NW2 at North Weald (entry signal when coming from Epping), it has not been solved for that signal too (it should show an "L" for a path to track 1, and a "B" for a path to track 3).
I also looked at the problem from this post, by making the texture file height smaller by 200 pixels (900->700). I hope that's enough to solve the problem;https://sim.bemined.nl/wiki/EOR_%26_Central_Line
Many thanks, Sjoerd, problem solved.
Greetings from Lisbon, the capital city of Portugal.
Re: Epping-Ongar Railway
Hi,
Could this "texture file height" fix also be made for the City of Thames map please.
Mike.
Could this "texture file height" fix also be made for the City of Thames map please.
Mike.
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- Posts: 106
- Joined: 15 Aug 2020, 14:17
Re: Epping-Ongar Railway
Re: Epping-Ongar Railway
This reminded me of an old bug I’d forgotten about. The sound when the doors open in the 2009 stock is quite a bit louder than it should as well
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- Posts: 101
- Joined: 31 Jul 2020, 11:03
Re: Epping-Ongar Railway
what about the Dest board on City of Thames on Explore mode
Re: Epping-Ongar Railway
If you mean the dot matrix displays on the platforms this is on puprose because in future CoT updates there will be many ways to go from one place to another and thus a letter won't correspond to one destination only
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- Posts: 234
- Joined: 05 Jun 2020, 15:07
Re: Epping-Ongar Railway
why on the activites are the central line at 10 minute intervals in reality trains going to epping are very 6 -8 mins apart with a loughton or debedn train every 6-8 mins meaning a train north of buckhurst hill every 3-5 mins. i appreciate the debden/loughton terminators aint included in the game as theroute only goes as far as woodford
My youtube channel containing several Metro sim videos https://www.youtube.com/channel/UCep1Mi ... sBZ9B0lwWA