Release: RijndamRail Update
Moderator: senjer
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- Location: Glasgow, Scotland
Re: Release: RijndamRail Update
The link doesn't work from the wiki page.
Re: Release: RijndamRail Update
The car-doors on the Tunnel Auto Train are identified in the simulator as "Pantograph 1". This was done for AI-simulation purposes. If I had defined these doors are regular doors, the AI trains on the tunnel auto shuttle would not open these doors at the terminals, as the AI only opens doors at random at stations. By defining them as "Pantograph 1", I can say "stop,pantodown" at the car-terminals, which then automatically opens these doors (after all; the AI only operates pantograph 1; not Pantograph 2 or 3).
So by defining the doors as pantograph 1, I can force the AI to open them. And further advantage of this approach; the emergency exits can now be defined as normal doors, and operated separately.
So when you drive the train..... Lowering pantograph 1 will open those doors, raising pantograph 1 closes them. Independant of what you do with pantographs 2 or 3.
CEO of the Rijndam Electrical Transport company
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Re: Release: RijndamRail Update
I've noticed on FGV KTM CL that the axles are now adjusted to metre-gauge,
I guess you need to build an electrified metre gauge tramway for that now!
I guess you need to build an electrified metre gauge tramway for that now!
Re: Release: RijndamRail Update
They were already metergauge before this update
CEO of the Rijndam Electrical Transport company
Re: Release: RijndamRail Update
Yes, it has a diesel engine. Just like the new Citylink trams the FGV added to their fleet last year; for the future through service from Alicante to Denia (Overhead wires end at station Benidorm Intermodal).
It also has a pantograph, but switching between diesel and electric is not possible in the simulator, so even if you raise tthe pantograph, the diesel motor on the model has to be "on" to drive.
It also has a pantograph, but switching between diesel and electric is not possible in the simulator, so even if you raise tthe pantograph, the diesel motor on the model has to be "on" to drive.
CEO of the Rijndam Electrical Transport company
- Johannes713
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Re: Release: RijndamRail Update
When the link is downloaded where do you need to put the files of the rijndam rail update?
Re: Release: RijndamRail Update
Read the README-file; it's there for a reasonJohannes713 wrote: ↑31 Dec 2019, 21:25 When the link is downloaded where do you need to put the files of the rijndam rail update?
Last edited by Sjoerd on 31 Dec 2019, 21:27, edited 1 time in total.
CEO of the Rijndam Electrical Transport company
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- Posts: 580
- Joined: 16 Mar 2019, 17:47
- Location: Glasgow, Scotland
Re: Release: RijndamRail Update
So it's essentially a diesel tram. Just mind the gap between the tram and the platform on the Denia Line!Sjoerd wrote: ↑31 Dec 2019, 20:08 Yes, it has a diesel engine. Just like the new Citylink trams the FGV added to their fleet last year; for the future through service from Alicante to Denia (Overhead wires end at station Benidorm Intermodal).
It also has a pantograph, but switching between diesel and electric is not possible in the simulator, so even if you raise tthe pantograph, the diesel motor on the model has to be "on" to drive.
Should edit its wiki page that users using the FGV KTM CL need to press CTRL + E, in order to turn on the
engine as it is a diesel unit. Just like the FGV 2300 units