Rijndam

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LosAngelesMetro56
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Re: Rijndam

Post by LosAngelesMetro56 »

How is the twin tunnels coming along?
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Sjoerd
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Re: Rijndam

Post by Sjoerd »

That part of the route is finished ;)
CEO of the Rijndam Electrical Transport company :D
Thanim1254
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Re: Rijndam

Post by Thanim1254 »

Can't wait for it to come out!!
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LosAngelesMetro56
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Re: Rijndam

Post by LosAngelesMetro56 »

Sjoerd wrote:That part of the route is finished ;)
YUS :D :D :D
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Sjoerd
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Re: Rijndam

Post by Sjoerd »

Monument, end of line M2
Image
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kinkisharyo
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Re: Rijndam

Post by kinkisharyo »

Sjoerd wrote:
kinkisharyo wrote:I was thinking if there is actually three new maps are in construction?
Please put questions that are not strictly Rijndam-related into a separate topic.

Personally, I am only working on the Rijndam network (containing several metro-lines). ;)
I am so sorry that I asked a off topic question, just too exciting when I saw the development progress.
Good luck to your project and I am looking forward to it
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LosAngelesMetro56
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Re: Rijndam

Post by LosAngelesMetro56 »

For this map, I also hope there's some very unique street views in free cam mode.
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kinkisharyo
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Re: Rijndam

Post by kinkisharyo »

LosAngelesMetro56 wrote:For this map, I also hope there's some very unique street views in free cam mode.
It might reduce the program rendering performance if there is a unique 3d object,
As you can see from screenshot, there will be night mode, plus all calculation on acceleration physics,
It may already cause a lots of computer power which means if we add all things we want, the program may not run smoothly on most of the computers
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Michiel
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Re: Rijndam

Post by Michiel »

What rendering performance? The fan of my video card doesn't even bother to spin when I am running the game :P It's more about the amount of work involved and possibly the amount of video memory available, as there is no streaming system yet that only loads the buildings close by into the memory.
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Sjoerd
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Re: Rijndam

Post by Sjoerd »

I do have a lot more buildings and streets in place compared to Simvliet, but as the diversity of available objects in the simulator is limited (and therefore the number of unique objects to be loaded), I don't think there will be a problem. ;)
CEO of the Rijndam Electrical Transport company :D
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