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Re: Amsterdam 11G / 12G

Posted: 26 Apr 2024, 18:51
by Sgt_DeBones
Leipzig_LP wrote: 26 Apr 2024, 08:06 1. firstly it doesn't work without the devkit and 2ndly didn't Sjoerd or Michiel even say that the sound engine wasn't designed for it? And if they did that, I think Michiel would have I think I'll rebuild half the game.
Pretty much

Re: Amsterdam 11G / 12G

Posted: 04 May 2024, 17:18
by brits37
The destination displays of the G11 and G12 trams didn't working since the last update. When I used an older TramNL.000 , then its working.

Re: Amsterdam 11G / 12G

Posted: 04 May 2024, 21:31
by Leipzig_LP
brits37 wrote: 04 May 2024, 17:18 The destination displays of the G11 and G12 trams didn't working since the last update. When I used an older TramNL.000 , then its working.
For me it's the roller conveyors that no longer work when I'm talking about that?