MetroSimGermany wrote: @Sjoerd: The concrete pillar inside the shrubbery does not really make me happy as a route designer
Is it possible to move it a bit?
Actually it started to annoy me as well, after looking at the screenshot several times. Due to the location, moving the pillar was no option (you would just recreate the same problem on the right). Instead, I solved the problem by moving the hedge on the left side closer to the edge of the road, so it goes around the pillar.
LosAngelesMetro56 wrote:You should also right now add a "Testing" sign to the SG2s' destination desplay.
The display already contains "Proefrit", which translates into English as "testrun"
I hope in the future, you upgrade a 1 line to full overhead wires
At the moment, I have no plans for this. Perhaps only if Michiel decides to make an Utrecht tram for the simulator (the Utrecht tram system is of the same quality as the Sneltram sections in Rotterdam (and Metrosimulator), including the rolling stock), I will either add a full overhead whire line, or extend the overhead whire sections in Rijndam with a few extra stations.
But I think you will like the Sneltram sections in Rijndam; If you stay between Monument, Station Westplein and Rijnland Hospital, you do not have to switch to 3rd rail. You just have to change direction at Station Westplein.
I do have ideas for a next route project, but that project does not include overhead whires.
Are you at prerevenue testing?
I am in the stage where I have started testing basic systems in the route. Like: "are the induction loops at a good distance before a level crossing to make sure you do not have to slow down before crossing?"