Beta 3.17
Moderator: senjer
Re: Beta 3.17
also that there is finally something to replace this forum
Re: Beta 3.17
So in conclusion, the forum can stay and be preserved however future updates to be posted on the discord
Re: Beta 3.17
I said it before; I tried discord once.... I did not like it, so I stopped using it.
So when I have news about new developments, You'll find them here on this forum.
So when I have news about new developments, You'll find them here on this forum.
CEO of the Rijndam Electrical Transport company
- Sgt_DeBones
- Posts: 670
- Joined: 05 Apr 2019, 15:23
- Location: Los Angeles, California
Re: Beta 3.17
Also, trying to refrain from multi-posting. Treat it like a professional outreach forum, not like Discord.
Light Rail rapid transit (Tram-train) > Metro
- perfecttrains1000
- Posts: 498
- Joined: 30 Apr 2018, 17:50
Re: Beta 3.17
Might as well put this query here but does anyone understand how the "C" or Couple works on the Yard system for activities, I have been keeping an eye on the trains coming into DB and I have witnessed the train stop before the other unit and then just stay there while remaining online in AI mode, doesn't attempt to couple, it also never completes the yard move so it breaks any arrivals behind it
EDIT:
After further testing, I would want to believe the yard system as a whole is broken, no train, coupling or just entering normally seems to want to turn off or go to their correct stopping point, it will always attempt to go to the end and just stay there as if it isn't compatible with the stopping markers. I did tests on both the normal and metro versions of Rijndam 2022 at DB but now i'm seeing if its happening at other depots on other maps too
EDIT 2:
It works on Simvliet, going to assume its a bug with Rijndam 2022
Code: Select all
<yard pack="RijndamMetro2022" file="DB.cty" departures="auto" arrivals="auto">
<shedule name="Morning Departures" time="05:37:00" autodepartures="05:37:01" autoarrivals="05:37:01">
<depart code="202" train="2022SK" target="SWP" time="05:38:00" ai="true" track="B01" direction="1" units="2"/>
<depart code="201" train="2012SO" target="SWP" time="05:45:00" ai="true" track="B01" direction="1" units="2"/>
<depart code="301" train="3012SK" target="SWP" time="05:48:00" ai="true" track="B01" direction="1" units="2"/>
<depart code="302" train="3022SR" target="SWP" time="05:55:00" ai="true" track="B01" direction="1" units="2"/>
<depart code="291" train="2912SK" target="SWP" time="05:59:00" ai="true" track="B03" direction="1" units="2"/>
<arrive code="291" train="2912SZ" target="SWP" time="06:05:45" ai="true" track="B03" direction="-1" units="2" stop="C"/>
<!-- Mid Morning Peak Services -->
<depart code="203" train="2032SO" target="SWP" time="07:30:00" ai="true" track="B02" direction="1" units="2"/>
<depart code="303" train="3032SR" target="SWP" time="07:35:00" ai="true" track="B02" direction="1" units="2"/>
<depart code="304" train="3042SR" target="SWP" time="07:50:00" ai="true" track="B02" direction="1" units="2"/>
<depart code="204" train="2052SO" target="SWP" time="07:54:00" ai="true" track="B02" direction="1" units="2"/>
<depart code="305" train="3052SR" target="SWP" time="08:10:00" ai="true" track="B03" direction="1" units="2"/>
<depart code="205" train="2052SO" target="SWP" time="08:14:00" ai="true" track="B03" direction="1" units="2"/>
</shedule>
<shedule name="Morning Arrivals" time="09:00:00" autodepartures="09:00:01" autoarrivals="09:00:01">
<arrive code="303" train="3032SZ" target="SWP" time="09:43:00" ai="true" track="B02" direction="-1" units="2" stop="8"/>
<arrive code="202" train="2022SZ" target="SWP" time="09:53:00" ai="true" track="B01" direction="-1" units="2" stop="8"/>
<arrive code="305" train="3052SZ" target="SWP" time="09:58:00" ai="true" track="B03" direction="-1" units="2" stop="C"/>
<arrive code="203" train="2032SZ" target="SWP" time="10:13:00" ai="true" track="B02" direction="-1" units="2" stop="C"/>
</shedule>
</yard>
EDIT:
After further testing, I would want to believe the yard system as a whole is broken, no train, coupling or just entering normally seems to want to turn off or go to their correct stopping point, it will always attempt to go to the end and just stay there as if it isn't compatible with the stopping markers. I did tests on both the normal and metro versions of Rijndam 2022 at DB but now i'm seeing if its happening at other depots on other maps too
EDIT 2:
It works on Simvliet, going to assume its a bug with Rijndam 2022
- Likes London Underground
- Somehow relates anything to trains
- Somehow relates anything to trains
Re: Beta 3.17
Hello. How can I set any add-on to Metro Simulator Beta 1.17?
Re: Beta 3.17
All add-ons include a text file with installation instructions.
CEO of the Rijndam Electrical Transport company
Re: Beta 3.17
Are there plans on getting realistic propulsions or get that coded into the game? Doors and horns are okay but what's going on with the propulsion/motor sounds?
if this goes as a violation under the rule suggestion, Sorry in advance
if this goes as a violation under the rule suggestion, Sorry in advance
Re: Beta 3.17
The motor sounds are simply the simulator changing the sound-frequency based on the current speed of the train.
CEO of the Rijndam Electrical Transport company
Re: Beta 3.17
but is there plans to do the same thing but rather than being humming sounds there could be the actual motor in addition to track sounds? for realism if you know what i mean