WIP: MVG Class A + B

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LosAngelesMetro56
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Re: WIP: MVG Class A

Post by LosAngelesMetro56 »

😂 I love the fact that some people don't begin to read where the topic last left off. :lol:
This is now a dead account.
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Sjoerd
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Re: WIP: MVG Class A

Post by Sjoerd »

Or just read the instructions that come with the download, telling you how to install and how to use it.... :D
CEO of the Rijndam Electrical Transport company :D
JarnoDK
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Re: WIP: MVG Class A

Post by JarnoDK »

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I love that easter egg 8-)
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Alfacinha315
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Re: WIP: MVG Class A

Post by Alfacinha315 »

I still didn't manage to find that...
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perfecttrains1000
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Re: WIP: MVG Class A

Post by perfecttrains1000 »

Capture5.PNG
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I found that same glitch again. (Train doesn't auto turn around)

Edit: its train 1212SC
- Likes London Underground
- Somehow relates anything to trains
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perfecttrains1000
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Re: WIP: MVG Class A

Post by perfecttrains1000 »

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2nd Culprit Train 1222SC
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Citadis
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Re: WIP: MVG Class A

Post by Citadis »

Ctrl + X didn't change the destiation display outside the train for me.
Citadis : French Type of trams (yes, i'm french :) )
Sorry for my english but enjoy Metro Sim Beta !
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Sjoerd
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Re: WIP: MVG Class A

Post by Sjoerd »

Citadis wrote: 04 Apr 2019, 15:00 Ctrl + X didn't change the destiation display outside the train for me.
If you tried it in RIjndam.... no it won't. The repaintable destinations are the same as the Rijndam map-specific destinations (I just used the Rijndam destinations file to show how to put them on the list). So when you are in Rijndam, and go from map-specific to repaintable destinations; unless you repainted them, you see the same.
So repaint it first, before you see other (your own) destinations....
CEO of the Rijndam Electrical Transport company :D
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Citadis
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Re: WIP: MVG Class A

Post by Citadis »

yes, it's in rijndam but i try with this display :
MunchenTypeA.png
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Citadis : French Type of trams (yes, i'm french :) )
Sorry for my english but enjoy Metro Sim Beta !
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Sjoerd
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Re: WIP: MVG Class A

Post by Sjoerd »

I didn't really want to have to post another update, as I really hoped the errors were discovered and solved by now. But this one was severe enough to warrant a new version.

I found out what the problem was: my packaging script included the repaintable texture file, meaning it was included into the "Munchen.000" file. And so, the train loaded that one, instead of the file with the same name in the "Munchen/textures" folder.
I solved this, and a few other texturing details.

New version: https://filehorst.de/d/cGBzfjxd ;)
(The link in the wiki has been updated too)
CEO of the Rijndam Electrical Transport company :D
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