WIP: MVG Class A + B
Moderator: senjer
- Alfacinha315
- Posts: 1032
- Joined: 16 Sep 2016, 14:20
Re: WIP: MVG Class A
If the project is almost finished, so then, you can release as an add-on for beta 3.14. It would be nice use this train at lines M4, M6 and C (Simvliet).
Line M1 could also be a good option, specially in extra services from Molenwijk to Noorderpoort and Westpoort.
BTW, on rush hours line M1 could be extended to Station Westplein, via Westpoort... That would be useful to passengers who use RijndamRail services at Rijndam Westplein station.
Line M1 could also be a good option, specially in extra services from Molenwijk to Noorderpoort and Westpoort.
BTW, on rush hours line M1 could be extended to Station Westplein, via Westpoort... That would be useful to passengers who use RijndamRail services at Rijndam Westplein station.
Greetings from Lisbon, the capital city of Portugal.
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- Posts: 11
- Joined: 30 Dec 2016, 23:46
Re: WIP: MVG Class A
Or maybe create a new line Molenwijk - Transferium
- MetroSimGermany
- Posts: 405
- Joined: 08 Mar 2016, 14:41
- Location: Berlin, Germany
- Contact:
Re: WIP: MVG Class A
Yay, a german train... Now I only need the editor and I can start building
Re: WIP: MVG Class A
You could probably call my technique "manual prerendering" I'm not so familiar with all those fancy techniques so what I did was - depending on the respective section - implementing adjusted parts of photos or drawing the surfaces all by hand (like e. g. the complete exterior texture) and then, if "necessary", adding shadows manually by using various Paint.NET tools, such as the gradient.nstomjanssen2000 wrote: ↑23 Mar 2019, 11:01 That looks great! Are the textures prerendered? If so, how does all of this at night with dynamic lighting?
For example I added shadows to the cab controls by creating a ground layer that only contains the metal plate, adding the controls in an additional layer, then duplicating the latter layer, setting the duplicate to black and white and blurring it.
Re: WIP: MVG Class A
DT3-LZB just send me destination displays for Rotterdam and Simvliet...
CEO of the Rijndam Electrical Transport company
- LosAngelesMetro56
- Posts: 941
- Joined: 03 Oct 2015, 19:11
- Location: Los Angeles, California, USA
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Re: WIP: MVG Class A
That's one purty vehicle y'all got ther' partnur
(Don't mind my cringy southern/western accent)
(Don't mind my cringy southern/western accent)
This is now a dead account.
- Alfacinha315
- Posts: 1032
- Joined: 16 Sep 2016, 14:20
Re: WIP: MVG Class A
I see the work is having good progress...
Will you use MG2 and SG2 sounds?
Will you use MG2 and SG2 sounds?
Greetings from Lisbon, the capital city of Portugal.
Re: WIP: MVG Class A
I haven't gotten to sounds yet (except for the doors).
Currently, I am working on getting the control panel to work.
Currently, I am working on getting the control panel to work.
CEO of the Rijndam Electrical Transport company
- Guille3604
- Posts: 222
- Joined: 01 Nov 2013, 10:32
- Location: Spain, Valencia
- Contact:
Re: WIP: MVG Class A
Looking good!
Re: WIP: MVG Class A
Update on the sounds; it will have sounds that are common to the MG2 and SG2, but the main sounds (doors open/close, idle and driving sounds) are custom.
CEO of the Rijndam Electrical Transport company