Beta 3.10

General discussions

Moderator: senjer

Thanim1254
Posts: 74
Joined: 17 May 2016, 16:31

Re: Beta 3.10

Post by Thanim1254 »

I understand.
User avatar
Alfacinha315
Posts: 1032
Joined: 16 Sep 2016, 14:20

Re: Beta 3.10

Post by Alfacinha315 »

Not sure if it works, but try run Microsoft Virtual PC or emulate Windows 10 on VMWare Workstation. However, you can have dificulties to run the game on virtualization of operative systems...

For those who use Linux: http://www.howtogeek.com/133515/4-ways- ... -on-linux/
Greetings from Lisbon, the capital city of Portugal.
User avatar
Michiel
Site Admin
Posts: 2471
Joined: 11 Sep 2011, 13:32

Re: Beta 3.10

Post by Michiel »

Routes are indeed becoming bigger and bigger. Nighttime is mostly a graphical thing that requires a faster videocard, and technically disabling it would bypass that. However the number of objects (specially the ones that move) is limited by the CPU, since unlike in games where all traffic 2 blocks away from you disappears, here the entire city is always simulated, otherwise delays would magically disappear and the CVL would be inaccurate. Bigger city means more trains which means more work for the CPU. Going 64 bit improved the performance of the CPU side. While technically I could make a 32 bit version, it would most likely run even slower, and as mentioned before computers that old most likely also don't have the graphical power to handle the dynamic lighting.

Compared to AAA computer games the system specifications for this game are still very light, most games that come out these days require a more advanced videocard, in addition to a 64-bit operating system. At the time I made night time, I was using a computer from 2011 that was unable to run most recent games anymore but still handled Simvliet at night.
User avatar
MetroSimGermany
Posts: 405
Joined: 08 Mar 2016, 14:41
Location: Berlin, Germany
Contact:

Re: Beta 3.10

Post by MetroSimGermany »

Alfacinha315 wrote:Not sure if it works, but try run Microsoft Virtual PC or emulate Windows 10 on VMWare Workstation. However, you can have dificulties to run the game on virtualization of operative systems...
That still does not enable you to use 64 on a 32 Bit Computer. It only works the other way.

Imaginge a small and a big person. The small person has no choice; she/he can not pick the apple from a tree. The big person can pick the apple, but may also decide to not pick it and act like being small. Same with 64 and 32 Bit. A small computer can not magically be bigger that what his "body" allows



Greets, Mika
Support auf Deutsch? Kein Problem! Ich helfe gerne per PM. ;)
Image
Thanim1254
Posts: 74
Joined: 17 May 2016, 16:31

Re: Beta 3.10

Post by Thanim1254 »

Alright, let's forget about this 32/64 bit topic. I'll just try and get a 64-bit computer.
User avatar
Jim2016
Posts: 890
Joined: 04 Jan 2016, 14:42

Re: Beta 3.10

Post by Jim2016 »

Is there any shortcut for time lapse in this beta, except from Ctrl+Pg Up/Down
User avatar
Sjoerd
Posts: 5675
Joined: 26 Dec 2014, 21:14
Location: Alphen aan den Rijn

Re: Beta 3.10

Post by Sjoerd »

Jim2016 wrote:Is there any shortcut for time lapse in this beta, except from Ctrl+Pg Up/Down
You can start an activity which starts at another time of day, or make one yourself ;)
In explore mode, there is no other way.
CEO of the Rijndam Electrical Transport company :D
Mitchell
Posts: 130
Joined: 17 Apr 2013, 22:44

Re: Beta 3.10

Post by Mitchell »

Jim2016 wrote:Is there any shortcut for time lapse in this beta, except from Ctrl+Pg Up/Down
In explore mode, hold ctrl + shift and press page up or down to skip 1 hour in time
dave9876543210
Posts: 74
Joined: 02 Jan 2017, 22:20
Location: Manchester UK

Re: Beta 3.10

Post by dave9876543210 »

anyone worked out how to turn off the tunnel lights in simvliet 2020
User avatar
LosAngelesMetro56
Posts: 941
Joined: 03 Oct 2015, 19:11
Location: Los Angeles, California, USA
Contact:

Re: Beta 3.10

Post by LosAngelesMetro56 »

dave9876543210 wrote:anyone worked out how to turn off the tunnel lights in simvliet 2020
Apparently, there's something at Simvlet Haven that needs to be looked at. I don't know honestly.
This is now a dead account.
Post Reply