Rijndam

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koeleboe
Posts: 92
Joined: 18 Apr 2013, 16:18

Re: Rijndam

Post by koeleboe »

Well, I live very close to Ghent. I can say, the Albatros trams ( that's what the new ones are called) are very nice, also very long( 42.7m). Official name is flexity 2
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DT3-LZB
Posts: 49
Joined: 19 Apr 2013, 19:49
Location: Hamburg

Re: Rijndam

Post by DT3-LZB »

I think the BN trams from Charleroi would be a cool thing. Also they would kinda fit to Rijndam as Sjoerd once stated the metro is influenced by the Charleroi light rail in terms of the network layout. I'm only afraid they're a bit too old, but as Rijndam also uses metro cars older than the BN trams I guess that's not a criteria...
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Sjoerd
Posts: 5645
Joined: 26 Dec 2014, 21:14
Location: Alphen aan den Rijn

Re: Rijndam

Post by Sjoerd »

Oke, as promised some screenshots of the new tram; a RET 4-axle historic tram from 1929, including a trailercar.
The original 3D model is made by Cees B. I have first transformed and animated the motorcar, and then used that as a basis to build a trailercar.

The motorcar is bidirectional, so if you do not take the trailercar along, you can also go to Ketelplein with it, or reverse at Garenmarkt for example.
Or just couple another motorcar at the end, but that did not happen in reality :D

In Metrosimulator, the first series of motorcars (401-450) and trailercars (1001-1020) will be available.

Special animations:
Ctrl+X - Open/close compartment door behind the driver
Shift+X - Open/close driver door
Ctrl+Shift+X - Change direction of seats in the compartment behind the driver


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Last edited by Sjoerd on 18 Jul 2018, 17:57, edited 1 time in total.
CEO of the Rijndam Electrical Transport company :D
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Jim2016
Posts: 890
Joined: 04 Jan 2016, 14:42

Re: Rijndam

Post by Jim2016 »

Looks good!
Mark28jr
Posts: 261
Joined: 14 Sep 2013, 21:11
Location: Winschoten

Re: Rijndam

Post by Mark28jr »

nice
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VirtualGamer
Posts: 188
Joined: 29 Jan 2017, 01:56

Re: Rijndam

Post by VirtualGamer »

WOAH!
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luka23
Posts: 561
Joined: 17 Apr 2013, 19:41

Re: Rijndam

Post by luka23 »

This is awesome :D
DaanSGMm
Posts: 85
Joined: 23 Jan 2018, 16:10
Location: Maassluis (NL)

Re: Rijndam

Post by DaanSGMm »

Nice :D
hello there :)
DaanSGMm
Posts: 85
Joined: 23 Jan 2018, 16:10
Location: Maassluis (NL)

Re: Rijndam

Post by DaanSGMm »

Sjoerd wrote: 18 Jul 2018, 17:26 Oke, as promised some screenshots of the new tram; a RET 4-axle historic tram from 1929, including a trailercar.
The original 3D model is made by Cees B. I have first transformed and animated the motorcar, and then used that as a basis to build a trailercar.

The motorcar is bidirectional, so if you do not take the trailercar along, you can also go to Ketelplein with it, or reverse at Garenmarkt for example.
Or just couple another motorcar at the end, but that did not happen in reality :D

In Metrosimulator, the first series of motorcars (401-450) and trailercars (1001-1020) will be available.

Special animations:
Ctrl+X - Open/close compartment door behind the driver
Shift+X - Open/close driver door
Ctrl+Shift+X - Change direction of seats in the compartment behind the driver
Will different cars have different adversing signs? That would be cool! :)
hello there :)
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MP 85
Posts: 546
Joined: 02 Jan 2017, 16:11
Location: France

Re: Rijndam

Post by MP 85 »

This rolling stock seems very interesting :geek:
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