Cool. Now we can't accidentally brake a door.
Rijndam
Moderator: senjer
- LosAngelesMetro56
- Posts: 941
- Joined: 03 Oct 2015, 19:11
- Location: Los Angeles, California, USA
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Re: Rijndam
Screenshots will be presented to you later this week. I want to get some details right first.
It is based on an existing metro, but with a few modifications to make it an interesting diversion
CEO of the Rijndam Electrical Transport company
Re: Rijndam
Re: Rijndam
It is based on it, but it is not one anymore....
Be patient; you will get to see it soon, and I am confident you will like it.
Be patient; you will get to see it soon, and I am confident you will like it.
CEO of the Rijndam Electrical Transport company
Re: Rijndam
I love the new design of the door. Finished broken doors.
Re: Rijndam
Thanks.
I designed this door for the Glasgow network, so I did not have to leave all doors open again, as AI trains don't operate the (manual) standard doors.
In Rijndam, this is (at the moment) the only CVL operated door I have placed. The other doors are still manual (and can be broken ). I might make the doors of the depot in Denia CVL-operated too (in Rijndam 2020).
CEO of the Rijndam Electrical Transport company
- Alfacinha315
- Posts: 1032
- Joined: 16 Sep 2016, 14:20
Re: Rijndam
Are SG2/1 arriving at simulator?
Greetings from Lisbon, the capital city of Portugal.
Re: Rijndam
The SG2/1 variants seen in Nederdam screenshots?