Simvliet Network Expansion

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Michiel
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Re: Simvliet Network Expansion

Post by Michiel »

What's next, pedestrian simulator?
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metrolord
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Re: Simvliet Network Expansion

Post by metrolord »

:lol:
Michiel wrote: 05 Jul 2020, 16:09 What's next, pedestrian simulator?
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Re: Simvliet Network Expansion

Post by alexandru987 »

trashcan simulator , pigeon simulator , simulator simulator, clock simulator, the list is endless
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metrolord
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Re: Simvliet Network Expansion

Post by metrolord »

Trolleybuses are yet possible to make in the simulator because their path can be a floating rail and a road as in real life, if you make buses, you will need to redo the complete game engine
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RotterdamMetroLover
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Re: Simvliet Network Expansion

Post by RotterdamMetroLover »

Rail simulator will be a fitting name. Trams, metro and trains.
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Michiel
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Re: Simvliet Network Expansion

Post by Michiel »

metrolord wrote: 05 Jul 2020, 16:22Trolleybuses are yet possible to make in the simulator because their path can be a floating rail and a road as in real life
Trolleybuses are not fixed to the wire, they have a steering wheel and are able to sway a lane to the left or right, for example to go to a bus stop that is located in a bay so traffic can go around it while passengers are boarding. Of course busses cannot overtake each other since there is only one set of wires, so if you are driving off duty you have to remember to not overtake your in-duty colleague :lol:
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Re: Simvliet Network Expansion

Post by Sgt_DeBones »

He had the same idea I had as a game mechanic though.
Like using invisible rail on the road.
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Sjoerd
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Re: Simvliet Network Expansion

Post by Sjoerd »

The simulator itself sees not much difference between rails and roads.... :D
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metrolord
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Re: Simvliet Network Expansion

Post by metrolord »

Michiel wrote: 05 Jul 2020, 16:39
metrolord wrote: 05 Jul 2020, 16:22Trolleybuses are yet possible to make in the simulator because their path can be a floating rail and a road as in real life
Trolleybuses are not fixed to the wire, they have a steering wheel and are able to sway a lane to the left or right, for example to go to a bus stop that is located in a bay so traffic can go around it while passengers are boarding. Of course busses cannot overtake each other since there is only one set of wires, so if you are driving off duty you have to remember to not overtake your in-duty colleague :lol:
But the steering wheel could be like a decoration and you only will need to accelerate or brake, and about the fixing: there could be a control like with the trains to make the pantograph up or down
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Sjoerd
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Re: Simvliet Network Expansion

Post by Sjoerd »

And the trolleypole would need to be made possible in the simulator.

Which then would also mean I'd have to make some updates to the Toronto add-on, as the CLRV and ALRV trams would need to be converted (I had to fit them with pantographs, as old-fashioned trolleys are not an option in the simulator), and the overhead wiring too (for example; overhead wire switches).
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