Problems with making Activitys

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Sjoerd
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Joined: 26 Dec 2014, 21:14
Location: Alphen aan den Rijn

Re: Problems with making Activitys

Post by Sjoerd »

HexxOP wrote: 25 Mar 2020, 23:30 <shedule name="Morning(It can be whatever name you like but it's probably clearer that "AS")" time=
Just to let you know; "AS" stands for Avondspits, meaning Evening Rush(hour). ;)
CEO of the Rijndam Electrical Transport company :D
HexxOP
Posts: 89
Joined: 09 Jan 2019, 13:04

Re: Problems with making Activitys

Post by HexxOP »

Oh, I weren't sure if it where an English shortcut that I weren't able to find or a Dutch shortcut that I weren't able to understand. :P

Thanks for the info. :)
Lyon
Posts: 241
Joined: 06 Jul 2019, 22:14
Location: Lisboa

Re: Problems with making Activitys

Post by Lyon »

Im having dificultes to put my activity to work, can you welp me
Attachments
M1 Afternoon.rar
(11.98 KiB) Downloaded 178 times
You dont love tram much i love✌🏾✌🏾
PetttRocket
Posts: 346
Joined: 01 Jan 2020, 21:48

Re: Problems with making Activitys

Post by PetttRocket »

Lyon wrote: 29 Mar 2020, 16:55 Im having dificultes to put my activity to work, can you welp me
I just found this bugs,
but it doesn't work
Just correct this version

!!!IT DOESN'T EVEN WORK!!!
But some mistakes are corrected
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M1 Afternoon Fixed.rar
(11.53 KiB) Downloaded 193 times
Hi
HexxOP
Posts: 89
Joined: 09 Jan 2019, 13:04

Re: Problems with making Activitys

Post by HexxOP »

Hello Lyon, I took a look at your file, there are two errors.

1 - In the Yard section, there are some unclosed blocks and floatings things.
You just need to swiftly check that every <yard .....> is closed by a </yard> and that every <shedule> block is inside a <yard> block.
(You can refer to the end of the last page, there is a "normal" yard reference if you need).

2 -As PetttRocket pointed out just before, beware to always close a block.
<consist start="LMB2">
<train pack="RET" file="5400-2017.xml"/>
<train pack="RET" file="5400-2017.xml" reversed="true"/>
<train pack="RET" file="5400-2017.xml" reversed="true"/>
</consist>
I swiftly corrected those, hope it helps :)

-H
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M1 Afternoon_RTK.zip
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PetttRocket
Posts: 346
Joined: 01 Jan 2020, 21:48

Re: Problems with making Activitys

Post by PetttRocket »

HexxOP wrote: 29 Mar 2020, 19:59 Hello Lyon, I took a look at your file, there are two errors.

1 - In the Yard section, there are some unclosed blocks and floatings things.
You just need to swiftly check that every <yard .....> is closed by a </yard> and that every <shedule> block is inside a <yard> block.
(You can refer to the end of the last page, there is a "normal" yard reference if you need).

2 -As PetttRocket pointed out just before, beware to always close a block.
<consist start="LMB2">
<train pack="RET" file="5400-2017.xml"/>
<train pack="RET" file="5400-2017.xml" reversed="true"/>
<train pack="RET" file="5400-2017.xml" reversed="true"/>
</consist>
I swiftly corrected those, hope it helps :)

-H
You made wrong train numbers
and doesn't close every block
Hi
Lyon
Posts: 241
Joined: 06 Jul 2019, 22:14
Location: Lisboa

Re: Problems with making Activitys

Post by Lyon »

Ok thanks
You dont love tram much i love✌🏾✌🏾
SGJDW_472006
Posts: 64
Joined: 31 May 2019, 20:29

Re: Problems with making Activitys

Post by SGJDW_472006 »

hi i made an activity where M2 runs from every 10 minutes to every 15 minutes but if i want to get the vehicles out of the depot it goes well first but then the game suddenly crashes
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Sjoerd
Posts: 5667
Joined: 26 Dec 2014, 21:14
Location: Alphen aan den Rijn

Re: Problems with making Activitys

Post by Sjoerd »

Perhaps you have placed multiple trains on the same exact place somewhere in your network (perhaps on a depot track). When one of them tries to depart, they are running through each other... Which can cause a program crash.
CEO of the Rijndam Electrical Transport company :D
SGJDW_472006
Posts: 64
Joined: 31 May 2019, 20:29

Re: Problems with making Activitys

Post by SGJDW_472006 »

no i checked everything but is still crashes i tried in on R2018 and R2020
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