SG2 RNET/SG3 style paint scheme

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Would you like an SG2 2018 vehicle pack?

Yes
20
91%
No
2
9%
 
Total votes: 22

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luka23
Posts: 316
Joined: 17 Apr 2013, 19:41

SG2 RNET/SG3 style paint scheme

Post by luka23 » 29 May 2018, 19:28

I know these did not exist in real life, but neither did the SG2+ and MG3. Would it be a huge effort to create a 2018/Fictional set of SG2's with the current RET+RNET house style? I know there were a few floating around created by other users but then you can only use that on a maximum of 4 trains.
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Sjoerd
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Location: Leiden

Re: SG2 RNET/SG3 style paint scheme

Post by Sjoerd » 29 May 2018, 19:33

When you place a train in the network, you can always select a specific train number. That way, you can add those 4 trains to the network as many times as you want. ;)
It is only when you do not specify a specific number, that the simulator picks one at random until all numbers have been used.
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luka23
Posts: 316
Joined: 17 Apr 2013, 19:41

Re: SG2 RNET/SG3 style paint scheme

Post by luka23 » 29 May 2018, 19:57

I know that, but it would also be easier to just have a 2018 pack when using activities for example, and you won't have the same 4 train numbers floating around ;)
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MG2
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Re: SG2 RNET/SG3 style paint scheme

Post by MG2 » 29 May 2018, 21:18

luka23 wrote:
29 May 2018, 19:28
I know these did not exist in real life, but neither did the SG2+ and MG3.
And neither did the fictional all over R-NET 5700 so a fictional RET/R-NET 5200 shouldn't be too odd either.

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