Beta 3.14

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LosAngelesMetro56
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The Far Future

Post by LosAngelesMetro56 »

This may be absurd but I got this idea for Metro Sim to become capable for VR platforms like the Oculus Rift. (This may have been brought up before)
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Sjoerd
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Re: Beta 3.14

Post by Sjoerd »

Yes, it has been mentioned before. I would also welcome this development (and definitely buy a VR-set), if Michiel decides to go for it :D
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LosAngelesMetro56
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Re: Beta 3.14

Post by LosAngelesMetro56 »

Let me just note it down that it's been chatted about so I don't bring it up again.
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Re: Beta 3.14

Post by LosAngelesMetro56 »

MG2 wrote: 02 Sep 2018, 17:49 I've made Vialis Classic traffic signals (originally for GTA) and these can be used in the sim so we should be fine.
May I ask, how are those traffic signals coming along?
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MG2
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Re: Beta 3.14

Post by MG2 »

LosAngelesMetro56 wrote: 04 Jan 2019, 05:24
MG2 wrote: 02 Sep 2018, 17:49 I've made Vialis Classic traffic signals (originally for GTA) and these can be used in the sim so we should be fine.
May I ask, how are those traffic signals coming along?
Finished and will be included in my route. The simulator does not support (road) traffic signals yet but there's a workaround.
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Sjoerd
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Re: Beta 3.14

Post by Sjoerd »

MG2 wrote: 04 Jan 2019, 17:20
LosAngelesMetro56 wrote: 04 Jan 2019, 05:24
MG2 wrote: 02 Sep 2018, 17:49 I've made Vialis Classic traffic signals (originally for GTA) and these can be used in the sim so we should be fine.
May I ask, how are those traffic signals coming along?
Finished and will be included in my route. The simulator does not support (road) traffic signals yet but there's a workaround.
Can I help? :)

I have available;
-> Car traffic light defined as a signal (can be set statically green/red/amber/amber-flashing, or functions coupled to the CVL as a railway signal).
-> Public transport traffic light defined as a signal (functions same as above).
-> Car traffic light defined as a ATS-signal (default green, at activation it will go to red via amber).
-> Public transport traffic light defined as a ATS-signal (default red, at activation it will go to green, and after that back to red via amber).
Last edited by Sjoerd on 04 Jan 2019, 18:28, edited 1 time in total.
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MG2
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Re: Beta 3.14

Post by MG2 »

Sjoerd wrote: 04 Jan 2019, 17:35 Kan ik helpen? :)

Ik beschik over (allen gemaakt voor het Toronto project);
-> Auto-verkeerslicht ingesteld als lichtsein (kan statisch geplaatst worden met vast groen/rood/geel/geel-knipper, of werkt gekoppeld aan de CVL als spoorweg-lichtsein).
-> OV-verkeerslicht ingesteld als lichtsein (zelfde instellingen als hierboven).
-> Auto-verkeerslicht ingesteld als wegverkeer-zijde ATS-sein (standaard op groen, gaat bij activatie via ATS OV-sein via geel naar rood).
-> OV-verkeerslicht ingesteld als OV-zijde ATS-sein (standaard rood, bij activatie naar groen, en daarna via geel terug naar rood).
Thanks! Much appreciated :D
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Sjoerd
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Re: Beta 3.14

Post by Sjoerd »

Oh, haha, sorry.... I thought I was sending that in a PM, hence the Dutch.... :lol:
My mistake :D

I'll send you a PM with the coding. ;)
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LosAngelesMetro56
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Re: Beta 3.14

Post by LosAngelesMetro56 »

I'm guessing you could possibly also input a custom timer for the circuit to continue in a loop for the traffic signals, or do we have to wait for that to become available?
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Re: Beta 3.14

Post by Alfacinha315 »

Is the release date for beta 3.15 close? I'm excited for ride the new Intercity train service to Rijndam Airport... :lol:
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