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Re: Beta 3.13
Posted: 21 Feb 2018, 22:00
by Sjoerd
quincypro wrote: ↑21 Feb 2018, 21:56
The QR code doenst scan when i want to scan it. Its incomplete on the bilboard
It's complete. My phone picks it up in less then a second when I aim it at that billboard, and I have already heard from others who also managed to scan it
(Scan it from inside the abri. On the outside, it is a mirror image; some QR-scanning applications have trouble with that.)
Re: Beta 3.13
Posted: 22 Feb 2018, 07:16
by quincypro
Sjoerd wrote: ↑21 Feb 2018, 22:00
quincypro wrote: ↑21 Feb 2018, 21:56
The QR code doenst scan when i want to scan it. Its incomplete on the bilboard
It's complete. My phone picks it up in less then a second when I aim it at that billboard, and I have already heard from others who also managed to scan it
(Scan it from inside the abri. On the outside, it is a mirror image; some QR-scanning applications have trouble with that.)
I maybe need a another scanner then XD
Re: Beta 3.13
Posted: 08 Apr 2018, 18:57
by luka23
I feel dumb for not knowing it yet, but could someone give a hint on whether should I open the bridge with a command or a clickable button?
Re: Beta 3.13
Posted: 08 Apr 2018, 19:24
by LosAngelesMetro56
luka23 wrote: ↑08 Apr 2018, 18:57
command
Re: Beta 3.13
Posted: 15 Apr 2018, 17:54
by Jim2016
Hehe...
http://sim.bemined.nl/wiki/Version_History
SG2/1 and MG2/1 are going to be available on 3.14!
Re: Beta 3.13
Posted: 16 Apr 2018, 14:12
by DaanSGMm
YESSS!! I'm so happy that the MG2/1 and the SG2/1 will be availible in 3.14!!!
Re: Beta 3.13
Posted: 16 Apr 2018, 14:25
by MattGames
YESS!!!! FINALYY AFTER 3 YEARS OF WAITING
Thanks Michiel
Re: Beta 3.13
Posted: 16 Apr 2018, 14:40
by tayfur0010t
Any release date known for 3.14 michiel or is it going to be announced later on
Re: Beta 3.13
Posted: 16 Apr 2018, 14:58
by MattGames
It is going to be announced later
Re: Beta 3.13
Posted: 16 Apr 2018, 16:48
by LosAngelesMetro56
I'm so proud of the development. I wish everyone luck and a happy time with this update. I know I'm going to crash my game by spawning in too many SG2/1s.