Metrovagonmash 81-717

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quincypro
Posts: 61
Joined: 24 Aug 2013, 13:44

Re: Metrovagonmash 81-717

Post by quincypro »

Michiel wrote: 29 Jan 2018, 20:17 Get in line, there are 63 MG2/1 and 18 SG2/1 vehicles that have been waiting in line much longer then these :twisted:
:ugeek:
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Alfacinha315
Posts: 1032
Joined: 16 Sep 2016, 14:20

Re: Metrovagonmash 81-717

Post by Alfacinha315 »

Michiel wrote: 29 Jan 2018, 20:17 Get in line, there are 63 MG2/1 and 18 SG2/1 vehicles that have been waiting in line much longer then these :twisted:
Maybe in beta 3.14 or higher? :lol:
Greetings from Lisbon, the capital city of Portugal.
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RotterdamMetroLover
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Joined: 23 Jan 2017, 15:21
Location: Somewhere in this blue world.

Re: Metrovagonmash 81-717

Post by RotterdamMetroLover »

Alfacinha315 wrote: 17 Feb 2018, 14:28
Michiel wrote: 29 Jan 2018, 20:17 Get in line, there are 63 MG2/1 and 18 SG2/1 vehicles that have been waiting in line much longer then these :twisted:
Maybe in beta 3.14 or higher? :lol:
Michiel wrote: 29 Jan 2018, 20:17 Don't worry, when my Simvliet Lightrail plans are completed I will have to release them as there isn't enough RSG3/SG3/HSG3 stock to serve all four lines then. But not the entire Simvliet Lightrail project will be finished at once, so I could delay it a few betas more...
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Kroneheit
Posts: 84
Joined: 04 Nov 2017, 14:34

Re: Metrovagonmash 81-717

Post by Kroneheit »

I have one problem with this stock. If i spawn at Rijndam Airport ( and the Airport depots ) and make this version

add Driver car
add Passenger Car
add Passenger Car
add Driver car
add Passenger Car
add Passenger Car
add reversed Driver car

then the both driver cars at the end and front are showing in the wrong directions. at the Molenwijk depot there are no problems. also if i do

add Driver car
add Passenger Car
add reversed Driver Car

both driver cars are in the wrong direction!

What is the problem?
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Sjoerd
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Joined: 26 Dec 2014, 21:14
Location: Alphen aan den Rijn

Re: Metrovagonmash 81-717

Post by Sjoerd »

It's the spawnpoints in those positions. They have a "reversed" setting. In activity mode this works perfectly, but in explore mode it reverses not just the entire train, but also each individual carriage. So in explore mode; begin with a reversed 81-717, and it will appear the correct way ;)
CEO of the Rijndam Electrical Transport company :D
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Kroneheit
Posts: 84
Joined: 04 Nov 2017, 14:34

Re: Metrovagonmash 81-717

Post by Kroneheit »

ok ill try thx!
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Alfacinha315
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Joined: 16 Sep 2016, 14:20

Re: Metrovagonmash 81-717

Post by Alfacinha315 »

Hello. Here's the M1 Normal Service activity (Rijndam 1985) with 81-717, instead of MG2. The only problems I found were about trains at GRM2 and RCS1 spawned with the cabs turned off. Also, instead of going directly to one train at Molenwijk the activity starts at Centraal Station...

Feel free to help me solve these issues.
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Sjoerd
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Location: Alphen aan den Rijn

Re: Metrovagonmash 81-717

Post by Sjoerd »

Alfacinha315 wrote: 25 Feb 2019, 13:29 The only problems I found were about trains at GRM2 and RCS1 spawned with the cabs turned off.

Feel free to help me solve these issues.

<consist start="RCS1">
<train pack="Moscow" file="81-717.xml">
<car id="0" scrollsign2="24"/>
</train>
<train pack="Moscow" file="81-714.xml"/>
<train pack="Moscow" file="81-714.xml"/>
<train pack="Moscow" file="81-714.xml"/>
<train pack="Moscow" file="81-714.xml"/>
<train pack="Moscow" file="81-717.xml" reversed="true">
<car id="0" scrollsign2="24"/>
</train>
</consist>

<consist start="GRM2">
<train pack="Moscow" file="81-717.xml">
<car id="0" scrollsign2="24"/>
</train>
<train pack="Moscow" file="81-714.xml"/>
<train pack="Moscow" file="81-714.xml"/>
<train pack="Moscow" file="81-714.xml"/>
<train pack="Moscow" file="81-714.xml"/>
<train pack="Moscow" file="81-717.xml" reversed="true">
<car id="0" scrollsign2="24"/>
</train>
</consist>
If you do not tell the simulator in the act-file to spawn the train with a cab turned on.... yes, then it remains off.
After all; for a computer, interpretation of intentions is still a bit too difficult; you really have to tell it what to do. If you don't, it doesn't do anything. :D
And that's a good thing too; it would be a nightmare if the computer starts making up actions on it's own, thinking it knows what you want it to do... if it mis-interprets what you want, you would spend more time correcting the computer then you are actually programming your activity :lol:

How to do it.... Look at this example:

<consist start="DMP2">
<train pack="RET" file="5200-1982.xml" number="5203">
<car id="0" scrollsign1="6.0" scrollsign2="22"/>
<car id="1" scrollsign1="0.0" scrollsign2="22"/>
<cab id="0" enabled="true" ai="202"/>
</train>
<train pack="RET" file="5200-1982.xml" number="5204">
<car id="0" scrollsign1="0.0" scrollsign2="22"/>
<car id="1" scrollsign1="8.0" scrollsign2="22"/>
</train>
</consist>

Also, instead of going directly to one train at Molenwijk the activity starts at Centraal Station...
Yes, you also forgot to tell the simulator were you want the player to be. As you did not do that, you end up at the same location as when you load the network in explore mode. ;)

How to do it.... Look at this example:

<consist start="A03">
<train pack="RET" file="5000-1994.xml" number="5001">
<cab id="0" mycontrol="true" />
</train>
<train pack="RET" file="5000-1994.xml" number="5002"/>
<train pack="RET" file="5000-1994.xml" number="5003"/>
<train pack="RET" file="5000-1994.xml" number="5004"/>
</consist>
CEO of the Rijndam Electrical Transport company :D
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Alfacinha315
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Joined: 16 Sep 2016, 14:20

Re: Metrovagonmash 81-717

Post by Alfacinha315 »

Thanks for your help Sjoerd. ;)

Here's the correct file... Enjoy.
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Alfacinha315
Posts: 1032
Joined: 16 Sep 2016, 14:20

Re: Metrovagonmash 81-717

Post by Alfacinha315 »

Off-topic: this is what would happen if we really had passengers on the simulator... :lol:

https://www.gif-vif.com/When-metro-says-no
Greetings from Lisbon, the capital city of Portugal.
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