Activities with Train Combining and Dividing are missing in the game

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JamesBond00737
Posts: 18
Joined: 06 Feb 2016, 08:48

Activities with Train Combining and Dividing are missing in the game

Post by JamesBond00737 » 17 Jun 2017, 09:56

Hi ,

it would be great if there are in the next version of the Beta activities in which a additional Train is combined with an train which is droven before in a station or a train is splitted at a station and the second part of the train drives e.g. in a Depot or trailtrack or at another Destination maybe even both in one activity. That would be so awsome. A Train Drives from Denia to Transferium Rijndijk there a Train comes from a trailtrack and combines it to a longer train then it drives together to Centraal Station where another Train is added so that its gona be a 3x Tracktion. Now the 3 Trains drive over National Opera and Museum Kwartier to Damplein where the last part of the train is splitted off and drives to a Depot or trail track then the two left train segments drive to Station Westplein where the train is splitted in one Train which drives to Monument and the other one to Rijnland Ziekenhuis.

Sincerly

JamesBond00737

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Sjoerd
Posts: 4475
Joined: 26 Dec 2014, 21:14
Location: Leiden

Re: Activities with Train Combining and Dividing are missing in the game

Post by Sjoerd » 17 Jun 2017, 10:10

You can alway make such an activity yourself, you do not have to wait for the next version of the simulator.

There is an example in Simvliet 2020, morning line B;

Code: Select all

  <train code="111">
   <duty code="111-4" number="111#XK" route="X-XK"  time="05:33:00">
    <split blocks="101,102" newcode1="1112KC" newcode2="1122KC" cab="-4" signnumber2="12" signdest1="b-mls" signdest2="b-mls"/>
   </duty>
In the above example, train 1114XK drives from De Bergen to Simvliet Centrum (reversing tracks), and splits there into trains 1112KC and 1122KC.

Another example, in Rijndam 1985, morning line M2:

Code: Select all

  <train code="201">
  <duty code="201-4" number="201#MK" route="1-MK"   time="05:30:00" ai="true">
    <split blocks="450,550" newcode2="2022KP" newcode1="2012KP" cab="-4" signnumber1="21" signnumber2="22" />
   </duty>
In the above example, train 2014MK drives from Molenwijk to Ketelplein, and splits there into trains 2012KP and 2022PK.
CEO of the Rijndam Electrical Transport company :D

JamesBond00737
Posts: 18
Joined: 06 Feb 2016, 08:48

Re: Activities with Train Combining and Dividing are missing in the game

Post by JamesBond00737 » 17 Jun 2017, 10:31

Hi ,

it goes in the right direction but that what I mean isn't there yet.

But thanks anyway.

Sincerly

JamesBond00737

JamesBond00737
Posts: 18
Joined: 06 Feb 2016, 08:48

Re: Activities with Train Combining and Dividing are missing in the game

Post by JamesBond00737 » 26 Sep 2019, 16:15

Hi, I ment that also an activity where two Trains are Couple to one longer Train e.g. by the ai or the player that would be very nice.

For example that an ai controlled train comes into a station and a other unit is coupled at the back of this Train then it drives to another bigger station together and there one of those units drives after it get splits into two Trains again in a siding.

Sincerly
JamesBond00737

PetttRocket
Posts: 316
Joined: 01 Jan 2020, 21:48

Re: Activities with Train Combining and Dividing are missing in the game

Post by PetttRocket » 05 May 2020, 21:42

I also want to have this feature
When I do it like Sjoerd said I have at the end of the day 9K train codes and it's much work
Hi

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Citadis
Posts: 197
Joined: 11 Jul 2017, 12:14
Location: Grenoble, France
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Re: Activities with Train Combining and Dividing are missing in the game

Post by Citadis » 06 May 2020, 08:07

I don't know how does it work even if I've done some tests but the system exist.
Example here of a B train witch couple to another at De Molens.

Code: Select all

<duty code="333-#" number="333#CM" route="B-CM" time="24:32:00" ai="true">
   <join blocks="327,328" junctiongroup="MLS1" train="343" newcode="3434MX" reverseorder="false"/>
  </duty>
Original code can be found in TimetableWeekB.xml
Citadis : French Type of trams (yes, i'm french :) )
Sorry for my english but enjoy Metro Sim Beta !
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PetttRocket
Posts: 316
Joined: 01 Jan 2020, 21:48

Re: Activities with Train Combining and Dividing are missing in the game

Post by PetttRocket » 06 May 2020, 08:28

I know
But do you want to make this when the train always split at Westplein and one drive to ZKH and one to Monument
That is houres of work for one activity

And I don't want to make more than 100 trains
Hi

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