Search found 6 matches
- 30 Jan 2020, 23:11
- Forum: General
- Topic: MetroSim closes upon loading
- Replies: 8
- Views: 4469
Re: MetroSim closes upon loading
Did your computer initially come with S Mode turned on? For whatever reason Microsoft decided computers with S Mode cannot run 64-bit programs
- 18 Oct 2019, 12:02
- Forum: General
- Topic: Developer needed!
- Replies: 10
- Views: 15088
Re: Developer needed!
Me + javascript = no
- 27 Dec 2017, 15:16
- Forum: General
- Topic: Create the activity
- Replies: 6
- Views: 4809
- 12 Feb 2017, 10:41
- Forum: General
- Topic: Is there a way to read .000 files in VB?
- Replies: 6
- Views: 5062
Re: Is there a way to read .000 files in VB?
Basically .000 is not reserved for anything. Its a tarned file. It is in this case an archive I assume as the can be for example .xml files be located in it. But tests with a program thats really good at recognizing tarned archives did not find any know archive type on this file. But might be a lit...
- 09 Feb 2017, 15:32
- Forum: General
- Topic: Is there a way to read .000 files in VB?
- Replies: 6
- Views: 5062
Re: Is there a way to read .000 files in VB?
.000 files are read-only files for the simulator. They contain the maps, the trains, the objects etc. So you can't open them. Unless, you can find a 3rd party program to extract the train files from the .000 files, but I'm not sure if Metro Simulator is going to work if you do this. .000 files are ...
- 08 Feb 2017, 21:23
- Forum: General
- Topic: Is there a way to read .000 files in VB?
- Replies: 6
- Views: 5062
Is there a way to read .000 files in VB?
I was making an IDE for an .ACT editor
Since I dont really want to hard code the train xml files in my document, is there a way of getting my code to read the .000 file
Where I wish to use it By the way, if it was created in C/C++, I would be fine (sort of)
Since I dont really want to hard code the train xml files in my document, is there a way of getting my code to read the .000 file
Where I wish to use it By the way, if it was created in C/C++, I would be fine (sort of)