Search found 1945 matches

by Sjoerd
22 Jul 2018, 14:08
Forum: General
Topic: Simvliet Lightrail
Replies: 40
Views: 2248

Re: Simvliet Lightrail

Platforms in the last few betas have already been very long (for 3× SG3). The M5 platforms aren't that long, neither are tram platforms, so I guess they won't be that much longer than regular "long" platforms? So you are maximizing the metro length at 2 SG3's? At the Rotterdam metro network that's ...
by Sjoerd
21 Jul 2018, 21:57
Forum: General
Topic: Simvliet Lightrail
Replies: 40
Views: 2248

Re: Simvliet Lightrail

It is possible, but you would get very long platforms.... Looking at those overhead wire posts in the back, I think what you see on the left is not a platform, but just a separator with another track behind it. The actual Leidschenveen station has an island platform, but this Zoutplas Centrum statio...
by Sjoerd
21 Jul 2018, 18:43
Forum: General
Topic: Rijndam
Replies: 1994
Views: 183212

Re: Rijndam

There is no spawnpoint on that track. But if you want to spawn a metro there in an activity, you can :)

<consist start="A12" position="365">

In this case, you are saying "the consist must be placed at 365 meters behind spawnpoint A12." Which will get you.... at the beginning of A43 ;)
by Sjoerd
21 Jul 2018, 14:46
Forum: General
Topic: Rijndam
Replies: 1994
Views: 183212

Re: Rijndam

Almost! It came to mind just before I started uploading this mornings release. So I checked it, found it and fixed it, and put in before doing the upload ;)
by Sjoerd
21 Jul 2018, 10:57
Forum: General
Topic: Rijndam
Replies: 1994
Views: 183212

Re: Rijndam

Rijndam 2022, with T1 turning loop at Rijndam Central Station.... Download: https://filehorst.de/d/cBoDdjai When you install it, please remove existing Rijndam 2022 files first! Be aware that as the layout of the tracks has changed, the CTD file has been updated as well (therefore, the old files nee...
by Sjoerd
20 Jul 2018, 19:08
Forum: General
Topic: Rijndam
Replies: 1994
Views: 183212

Re: Rijndam

Kroneheit wrote:
20 Jul 2018, 18:56
Maybe you can let us repaint the adversing signs so we can make our own adversing signs. That would be nice.
Did you not read the last two posts? :D
by Sjoerd
20 Jul 2018, 16:56
Forum: General
Topic: Rijndam
Replies: 1994
Views: 183212

Re: Rijndam

That is ofcourse an option. But I have to make a basic version of the texture file first, and made sure it works correctly (so far so good). ;)
And most people won't even bother to fill it in themselves, so the basic version must be good already.
by Sjoerd
19 Jul 2018, 20:59
Forum: General
Topic: Rijndam
Replies: 1994
Views: 183212

Re: Rijndam

Will different cars have different adversing signs? That would be cool! :) I like your idea. I have build it in; the adversing signs are now related to the car numbers. https://s26.postimg.cc/6va4cbwbd/RET400_011.jpg Anyone have good suggestions for signs? I will include the best suggestions. Pleas...
by Sjoerd
19 Jul 2018, 20:56
Forum: General
Topic: Rijndam
Replies: 1994
Views: 183212

Re: Rijndam

BTW, a little bit off-topic (for whose who don't understand Spanish, try to copy the text into Google Translate). http://ferroguia.es/verano-proximo-tampoco-habra-servicios-la-estacion-denia/ Google Translate: Next summer there will be no FGV services at the Dénia terminus June 25, 2018 July 5, 201...
by Sjoerd
18 Jul 2018, 17:26
Forum: General
Topic: Rijndam
Replies: 1994
Views: 183212

Re: Rijndam

Oke, as promised some screenshots of the new tram; a RET 4-axle historic tram from 1929, including a trailercar. The original 3D model is made by Cees B. I have first transformed and animated the motorcar, and then used that as a basis to build a trailercar. The motorcar is bidirectional, so if you ...